I think another good reason to do Kamas Dofus Retro this is to add some breathing space when making new material, then creating the brand new content a tiny bit harder so as to maintain end game dungeons continually difficult although not impossible.if they kept producing dungeons more difficult compared to those end game dungeons they’d eventually become impossible since they’d have to keep making them even harder and challenging.I feel this might be a continuous thing/update. Incorporate a few hard end game that is new dungeons make them more easy once a few dungeons come out and they eventually become the dungeon that is newest. Overall giving those hardcore Dofus players A challenge whilst keeping the dungeons beatable.
Who are you promoting your resources to then? The same dungeon will still be funny, after doing 100 times? The issue this is Buy Dofus Kamas not noobs versus experts, there are no stupid individuals around, it’s just that somebody doesn’t have time or does not want to use a couple of hours of the time simply to run a dungeon or spend the few minutes a day he has to play to learn intricate tactics and at all. The two sort of Dofus players have the right to play (based on Ankama), hence the need to lower the problem for those who desire a more“casual“ game.
Maybe Ankama has some secret chart in which can be clearly proven that casual Dofus players are those that pay real cash for the Dofus sport, and pros are those that spend virtual money to register, and they want to maintain the initial sort of Dofus players playing.
Their personality didn’t level in days and got tired only after leeching and enjoying for a few days. Those Dofus players you are currently referring to already have multiple level 200 they previously leveled for months/years. Now they are currently creating alts and leveling them in matters of days.