The goal is to get back this content in Dofus Kamas ilyzaelle sync with the way the Dofus game has developed through time, and also to establish the right balance of difficulty and accessibility. Before we proceed any farther, allow me to briefly explain what we’re discussing here:“High-level“ content refers to content at difficulty levels higher than Frigost II: Frigost III, of course, but also the Divine Dimensions, the Underwater Extension and a few human dungeons (Tal Kasha and Shadow, for example). It is probably fairly obvious what we mean by“simplification“: we will be making this material less difficult. See below for information.
Let us return to the days until these dungeons were released, when the content in the Dofus game was in Frigost II. This content has itself been simplified previously; we increased accessibility and reduced the difficulty so that more Dofus players can meet the prerequisites to achieve Frigost III, which allowed a bigger slice of the population to have access to this content.
However, for Dofus players who’d reached level 200 and finished the dungeons which were available at the time, there wasn’t really any more room to progress — and that was the biggest complaint we heard from the neighborhood: With all the improvements we made to the dungeons following Frigost II (simplification, the addition of modular dungeons, achievements, etc.), none of them provided any fresh challenges to Dofus players that had already completed that articles, and those Dofus players hadn’t had anything new to sink their teeth into for many decades.
It was we incorporated Frigost III. But we wanted to prevent a scenario wherethe day following Frigost III came out, most of those exact same Dofus players would have already finished it and return to requesting us to include new content for them. So it was important to us to give content which would have a slightly longer lifespan (i.e. that could take a certain amount of Cheap Kamas Dofus Retro time for Dofus players to get through).
-
Megaomgchen hat die Gruppe
However, for Dofus players who'd reached level 200 erstellt vor 5 Jahren, 6 Monaten